Welcome to the official information page for Vortex Gallery! Please use the Info Categories menu on this page to view rules for each individual game, broken down by region.
Player's Guide
2XKO (NA - Crossplay)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
ABK (ALL - Flycast)
General Information
Prizing Information
ABK (NA - Flycast)
General Information
Prizing Information
Asuka 120 (ALL - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
- Glitches & Infinite:
- Kumi's 214C glitch isn't banned but you HAVE to jump > jC immediately.
- All Ground Infinites are allowed, have fun.
More details: https://wiki.gbl.gg/w/Asuka_120_LimitOver/Tournament_Rules
Software Needed
You need to setup RetroArch beforehand otherwise you'll be put in loser side, then DQ is still not solved.
Game Settings
- all setup by default.
- Torami is played Handy 4.
- Ground Infinite are allowed.
More details: https://wiki.gbl.gg/w/Asuka_120_LimitOver/Tournament_Rules
Asura Buster (ALL - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Blazblue (OCE - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Additional Rules
Please do not use the "BLUE" and "Forbidden Gate" stages.
Blazblue (NA - PC)
General Information
Prizing Information
Blazblue Redemption (NA - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Additional Rules
Available to any player who goes 1-2 or 0-2 in the BBCF NA bracket at Vortex Gallery Online 2025! Check-in for Redemption will take place in the 956P Tournaments Discord server.
"BLUE" stage is banned.
BBTAG (NA - PS4)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: N/A
- Games per Set: 3/5
- Finals Games per Set: 3/5 Games for Top 8
- Winner must keep character. Loser may switch.
Cyberbots (ALL - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Grand Finals, 3/5 Games for Winners Finals, 3/5 Games for Losers Finals
- Winner must keep character. Loser may switch.
Additional Rules
Warlock is banned.
DOE (SA/BR - Steam)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 3/5
- Games per Set: 3/5
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Game Settings
- No ratio applied;
- Only loser can change their deck and character.
DOE (NA - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: N/A
- Games per Set: 3/5
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals, 3/5 Games for Top 8
- Winner must keep character. Loser may switch.
Software Needed
No additional software required
Game Settings
Lobby Settings:
Unstable Match Detect: OFF
Show Player Decks: OFF
Max Rollback: Player's Choice
Stage Select: Player's Choice
EFZ (NA+ EU - Caster)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
- Purposeful use of Mizuka's proration bug is banned.
Purposeful use of Unknown infinite flight bug is banned.
Software Needed
EfzRevival (caster) required: https://www.mediafire.com/file/vbvgbxmpmu8rtlo/EfzRevival_102e.zip/file
Concerto (GUI frontend) nice to have but not required: https://concerto-efz.shib.live/
Additional Rules
Kanna is banned.
EFZ (SA - Caster)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
- Purposeful use of Mizuka's proration bug is banned.
Purposeful use of Unknown infinite flight bug is banned.
Software Needed
EfzRevival (caster) required: https://www.mediafire.com/file/vbvgbxmpmu8rtlo/EfzRevival_102e.zip/file
Concerto (GUI frontend) nice to have but not required: https://concerto-efz.shib.live/
Additional Rules
Kanna is banned.
CotW (SA/BR - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Top 8
- Winner must keep character. Loser may switch.
FUC (NA - Parsec)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
- Zero lancer unblockable bug/emulator only loop are banned
Software Needed
Only Parsec is needed, available at https://parsec.app/
Game Settings
Use Arcade Mode for tournament matches, VS 2P for button checks
The winner of the previous game cannot change their character
Loser may pick the stage
Super binds are banned
Zero lancer unblockable bug/emulator only loop are banned
Fightcade Mystery (NA - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: N/A
- Games per Set: Varies
- Finals Games per Set: Varies
- Winner must keep character. Loser may switch.
- varies by game
Software Needed
Players will need Fightcade json files updated, unsure of the rules on distributing that link for the event https://lofi.netlify.app/post/fc2-json-pack-auto-download-roms-from-fightcade-2/
Game Settings
various game rules communicated to players per round via discord
Additional Rules
Players may set buttons and begin matches as soon as the game is announced per round, only top 8 will stream each individual match.
Karnovs Revenge (ALL - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
FEXL (ALL - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 3/5
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
Additional Rules
Winner must also keep Gougi.
Garou (AS - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 3/5
- Finals Games per Set: 3/5 Games for Winners Finals, 3/5 Games for Grand Finals, 3/5 Games for Losers Finals, 3/5 Games for Top 8
- Winner & Loser may switch.
Game Settings
- All matches First to Three (FT3)
- All characters allowed
Garou (EU - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 3/5
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals, 3/5 Games for Top 8
- Winner & Loser may switch.
Software Needed
LAN cable required
Game Settings
- All matches First to Three (FT3)
- All characters allowed
Garou (SA - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 3/5
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals, 3/5 Games for Top 8
- Winner & Loser may switch.
Software Needed
LAN cable required
Game Settings
- All matches First to Three (FT3)
- All characters allowed
Garou (NA - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 3/5
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals, 3/5 Games for Top 8
- Winner & Loser may switch.
Software Needed
LAN cable required
Game Settings
- All matches First to Three (FT3)
- All characters allowed
Granblue Rising (OCE - Crossplay)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Top 8
- Winner must keep character. Loser may switch.
Additional Rules
Colour 17 is Banned For all Characters.
Granblue Rising (NA - Crossplay)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Top 8
- Winner must keep character. Loser may switch.
Additional Rules
No Frying Pan. No Color 17.
Rev 2 (OCE - Steam)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
- N/A
Software Needed
N/A
Game Settings
N/A
Rev 2 (SA - Steam)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Software Needed
If possible, have a VPN ready for bad connections.
GGACPR (OCE - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Idols (NA - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
JJBA Heritage (SA - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
- - Avdol Ankh Glitch aka Avdol Ghosting Glitch is banned.
- Game crashing ou softlocking glitches are banned (Iggy/Jotaro softlock grab glitch, etc. Any glitch that makes the game unplayable is banned).
- Any other glitch is allowed if it don't make the game unplayable or frozen/stuck.
Software Needed
Fightcade 2 is needed: https://www.fightcade.com/
Additional Rules
- Petshop e Kakyoin are softbanned. If one of the players chooses, they can ask the Kak or Petshop player to switch characters.
- Loops are restricted to 3 repetitions.
Exemplo: (S.Dio Loop, DIO Loop etc).
- 1 Tandem per combo. 2 Tandems are allowed if the first one is made before a stand crash is done in the combo.
(ABCx5 > Stand crash in the first "ABC" repetitions > the rest of the hits of the same tandem > another tandem is NOT allowed)
- UB oki of VIce is banned, tandem UB on okizeme is banned.
- Debug Mode is banned, restart or close the game to avoid playing it.
JJBA Heritage (NA - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Grand Finals, 3/5 Games for Winners Finals
- Winner must keep character. Loser may switch.
- -Avdol Ankh AKA Avdol ghosting glitch is banned
-Debug/Dev mode are banned
-Game crashing or softlocking glitches are banned
(Iggy/Jotaro softlock grab glitch or Hol Horse stand bullet game freeze glitch, Midler Ghosting etc.)
-Any other glitches are allowed as long as it doesn't make the game unplayable
Software Needed
Fightcade 2: https://www.fightcade.com
Additional Rules
-Kakyoin and Petshop are still banned
-The Gray Fly Stage “Plane Stage” is soft banned (The right corner of the stage is blocked by a sprite and can cause issues). If both players agree to reset, resetting will serve no penalty. (Characters that can trigger this stage: Kakyoin, Oldseph, Devo, Jotaro, Alessi, Midler, Avdol)
-Vice unblockable oki is banned
-Loops are limited to 3 repetitions. (S.Dio Loop, DIO Loop, custom combo, etc.)
-1 Tandem per combo. 2 Tandems allowed if the first causes a stand crash and ends right after.
(ABCx5 > Stand crash on first repetition > rest of the tandem repetitions > into another tandem NOT allowed)
KRSCH (NA - Dolphin)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Grand Finals, 3/5 Games for Winners Finals, 3/5 Games for Losers Finals
- Winner must keep character. Loser may switch.
- Finisher Mode Throw Cancel bug is banned.
Software Needed
Dolphin
Game Settings
Timer: 90 Seconds
Rounds: 2
Damage: Normal
Climax Time: On
Final Reflect: On
Additional Rules
Using the current ruleset found here
https://wiki.gbl.gg/w/Kamen_Rider:_Super_Climax_Heroes/FAQ#KRSCH_Community_Rules
Ketsui (SA - Crossplay)
General Information
Prizing Information
Software Needed
A browser to share the game screen through VDO.Ninja.
It's also necessary to share the game screen through Discord (for audio capturing purposes).
Game Settings
- Default settings (auto-fire is allowed);
- Players should not insert more than one creadit at a time. Continues are prohibited;
- Players will have 40 minutes of practice (they can restart the game at will during this period) and a final run after it.
- If a player manages to clear a loop within the first 40 minutes, they can opt to stop playing and use it as their final score. If they decide to continue playing, the score from the clear will be invalidated;
- The only score to be considered will always be the last one achieved by the player.
- If by some miracle (or curse) two players finish their runs with the exact same score, the tiebreaker will be: fewest bombs used > how far they made it in the game.
Additional Rules
The tournament can be played on all versions that feature the original arcade mode of Ketsui, which includes:
- PGM board;
- Xbox 360;
- PS3;
- PS4.
Kill la Kill (NA - Steam)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Software Needed
Steam remote play will be used to play set's. Game's will be played on 1.7. The patch can be downloaded here.
https://www.nexusmods.com/killlakillif/mods/39
Game Settings
Round time: 180
Handicap unadjusted
Additional Rules
Tournament Rules: Format: Double Elimination Time: 180 Seconds Round Format: 2/3, 3/5 for Winner's Loser's and Grand Finals
Stage Selection Rules: Game 1: Polling Grounds OR Natural Election Stadium Game 2: Loser of previous round selects the next map. Winner of round is allowed to ban one map. Game 3-5 (if necessary): Follow same rules as round 2
Loser of previous round is allowed to swap characters. Winner is required to stick to their character. Upon reaching the character select screen, players will have a limited time to select their characters.
Story mode characters are banned.
Koihime (NA/EC - PC)
General Information
Prizing Information
Melty Blood AACC (SA/SUD - Caster)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Additional Rules
Players from the country of Brasil will be allowed entrance as long as they can have a good connection against players from the Sud region, in case the players from Brasil can not by any mean have a playable connection against a Sud player then that player from Sud will be given priority.
Melty Blood AACC (SA/BR - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Winners Finals, 3/5 Games for Losers Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Additional Rules
Only brazilian players are allowed
Melty Blood AACC (LAN - Caster)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Lumina (LAN - Steam)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Grand Finals, 3/5 Games for Winners Finals
- Winner must keep character. Loser may switch.
Lumina (SA - Steam)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
OMF (NA - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 3/5
- Finals Games per Set: Varies
- Winner must keep character. Loser may switch.
- A softlock preventing both players from advancing the game state will result in a round restart. If rounds were already won players should give up rounds to recreate the game state.
Software Needed
This will be run using OpenOMF not the DOS version!
https://www.openomf.org/
Game Settings
Hyper Mode ON
Rehit Mode ON
P1 and P2 power 5
Additional Rules
Game one of each set will be played on the Stadium stage. From then on, the loser may choose the next stage.
Top 8 will run ft4/7 unless running behind.
Persona (SA - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Persona (NA - PS4)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Additional Rules
Must have a wired connection
Persona (NA - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Additional Rules
Must use a wired connection
Must uninstall the Modpack
PBBGU (ALL - Crossplay)
General Information
Prizing Information
PBO (JP - PC)
General Information
Prizing Information
PBO (NA - PC)
General Information
Prizing Information
Power Rangers (NA+ EU - Crossplay)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 3/5
- Games per Set: 3/5
- Finals Games per Set: 3/5 Games for Top 8
- Winner must keep character. Loser may switch.
Additional Rules
Stage: Training Room ONLY
SPD Unblockables are banned
You can't use the M call debuff on an incoming opponent until the opponent's character touches the ground
You can't swap strike if the opponent's character has an air M call debuff
Doing either of these will result in a game loss
PPT2 (ALL - Switch)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: N/A
- Games per Set: Varies
- Finals Games per Set: Varies
Game Settings
- Mode: Puyo Puyo Tsuu
- Difficulty: Medium
- Margin Time: 96 seconds
Additional Rules
This tournament is part of the SEGA Puyo Puyo Global Ranking Series! This means that your placement in Vortex Gallery Online 2025 will earn you points towards your ranking on the PGRS leaderboard.
You must create an account on the PGRS website (using your email, or Twitter/Google account) and sign up for the bracket there as well as on start.gg before tournament check-in ends or else be disqualified from the bracket.
https://puyopuyo-global-ranking-series.j-cg.com/competition/qfcEnvL1vS
PK (ALL - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 3/5
- Finals Games per Set: Varies
- Winner must keep character. Loser may switch.
Software Needed
Fightcade
Game Settings
Tetris Mode
Additional Rules
FT5 in W/L Finals and Grand Finals
Quake (SA - Crossplay)
General Information
Prizing Information
Software Needed
A browser to share the game screen through VDO.Ninja.
Game Settings
Match Settings:
- Max players per match: 8
- Lobby Target: Crossplay
- Game mode: Deathmatch
- Episode: Quake
- Map: DM3 - The Abandoned Base / DM4 - The Bad Place for top 4.
Mode Settings:
- Frag Limit: 30
- Time Limit: 10
Additional Rules
After every match, the player with the lowest number of frags will get eliminated, until there's only one player left.
Rivals Workshop (ALL - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Grand Finals, 3/5 Games for Top 8, 3/5 Games for Losers Finals, 3/5 Games for Winners Finals
- Winner must keep character. Loser may switch.
- - If you encounter a freezelocking bug, you must jab your opponent once and return to a neutral position to continue the set
Software Needed
https://steamcommunity.com/sharedfiles/filedetails/?id=3547020730
Game Settings
- Workshop ON
Additional Rules
All tournament sets will be Best of 3 until Top 32, at which point they will become Best of 5
Stagelist
For Game 1, the stage will be selected by a 1-2-1 ban order (with the lower seeded player banning first)
For subsequent games: the winner of the previous game may ban THREE stages. The loser may then pick from the remaining stages
Full DSR is in effect, meaning that no player may counterpick to ANY stage on which they've previously won a game during the current set
During Pools:
All tournament sets played in Pools will be played on the workshop version of the stagelist
During Main Bracket:
Competitors have an options between workshop or basecast stages
DQ Timers:
The first round of Winner's side will have a 10 minute automatic disqualification timer, all subsequent rounds (including all of Loser's Bracket) will have a 5 minute timer.
The timer will return to 10 minutes for the first round of Main Bracket as well.
If your opponent does not show up for 10 minutes after checking in, use the "Call Moderator" function on smash.gg and a TO will be along to assess the situation. If they are delaying bracket, they will be disqualified into losers.
Misc:
If alerted by your opponent you MUST changes alts if requested, if requested during the first 5 seconds of the game, the game will be restarted
If alerted by your opponent you MUST turn off voice modes if requested, if requested during the first 5 seconds of the game, the game will be restarted
All alternative modes on characters WILL NOT be allowed
In the event of a lag test:
A LAN connection IS required for participation in this tournament.
In the event of a lag test, both players must provide proof of LAN or confirm that they are playing on a wireless connection.
Minimum specifications for a "stable connection" are considered to be a "Ping" under 30 ms and an "Upload Speed" above 10 mb/s.
If there is a vast difference between the player's internet speeds, it is up to TO discretion to determine who is the cause of the lag using these guidelines.
SMS (NA - bsnes)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 3/5
- Finals Games per Set: 3/5 Games for Top 8
- Winner must keep character. Loser may switch.
Software Needed
BSNES netplay will be used. Please read this guide on how to set it up: https://www.dustloop.com/w/SMS/How_to_Play#Playing_Online
Game Settings
Sailor Uranus is banned.
Auto mode and ACS is banned.
BSNES netplay will be used. Please read this guide on how to set it up: https://www.dustloop.com/w/SMS/How_to_Play#Playing_Online
SamSho7 (NA - XS)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
- If you experience the bloom glitch during your tournament match, DO NOT play the match and immediately notify a TO!
Software Needed
It might be easier if commentators have the X|S version of Samsho
Game Settings
Default timer: 60s
Additional Rules
AMAKUSA-SPECIFIC: Due to increased desync bugs associated with this character, you MUST set your delay frames to 3 if someone plays this character.
DESYNCS: Samurai Shodown rollback is subject to many desync-related bugs. In the event of a room crash, the default policy is to replay the game regardless of rounds and rage meter.
Games commonly desync for one player at the end of matches. The losing player's game will freeze, but the winning player will "play it out" as if they won. If this happens, the "losing" player should show a screenshot of the freeze to a TO so that we know to have the match replayed.
Players are entitled to either of the following:
1) A lag test game before their set starts
2) A host-swap request to help mitigate netcode problems
Please let a TO know if you'd like either of these.
STAGES: Due to the presence/absence of foreground objects that may contribute to rollback issues, please follow these guidelines for stages:
Recommended: Nikko, Kabuki Estate, Dojo, Greenhell
Recommended against: Mikatagahara Field, Sumida River, Galleon
Players have the right to insist on a recommended stage.
DELAY FRAME GUIDELINES: Try to use 1 delay frame for every 50ms of ping. E.g. 1 frame for 57ms, 2 frames for 104ms, etc.
SSVSP (NA+ SA+ EU - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
- * Enja speedup bug is banned.
* Shizu start button TAP bug is banned. You may not use the start button to trigger TAP.
Skullgirls (SA/BR - Steam)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 3/5
- Games per Set: 3/5
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals, 3/5 Games for Top 8
- Winner must keep character. Loser may switch.
Game Settings
None
Additional Rules
https://docs.google.com/document/d/10xySvBZ0NtbNtQ57WzGOC8pcHD1rQla-3k_J2z0VBc4/edit?usp=sharing
Slap Happy (NA - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Top 8
- Winner must keep character. Loser may switch.
Software Needed
You'll need the Slap Happy Rhythm Busters bin and cue files
We play on Arkadyzja, version .26 and and above have an autoupdater
Game Settings
Damage 3
Fight count 2
Time Limit 99
Additional Rules
Stage Space is banned due to disorientation, selection is followed by immediate return to character selection
Sonic Fight (NA - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 3/5
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Software Needed
This tournament will be run via emulation on RCPS3 netplay.
The emulator can be downloaded here:
https://rpcs3.net/
Instructions on setting up netplay can be found here:
https://wiki.rpcs3.net/index.php?title=Help:Netplay
Additional Rules
Metal Sonic is banned. Eggman is soft banned, with him being allowed only if your opponent agrees.
SC6 (NA - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 3/5
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
SDBZ (NA - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 3/5
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Grand Finals, 3/5 Games for Winners Finals, 3/5 Games for Losers Finals
- Winner must keep character. Loser may switch.
- If out-of-bounds bug occurs, refrain from attacking until players are within bounds again
Using impossible skill combinations will result in a DQ
Software Needed
https://drive.google.com/file/d/1DiKF-h2XSsj2Z7z2ILqRVG2gQA17SbU9/
https://drive.google.com/drive/folders/1I7G4FuDKTJudTY6Jvni6OUo_SBHkKZFe
Game Settings
Damage 3, Time 80, Rounds 5, Handicap 3
Arcade Mode
Additional Rules
Random stage or gentlemen's agreement for game 1, loser may pick next stage.
If pause occurs, resume play once both players return to neutral.
Players may only use memory cards from the provided Google Drive folder.
Inappropriate card names may result in a DQ.
We’ll primarily use autopunch, but ZeroTier or Radmin can be used as an alternative.
SCON4 (EU - Dolphin)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 3/5
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Winners Finals, 3/5 Games for Losers Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
- Any game crashing glitches are banned
Software Needed
- Dolphin version used must be 5.0-20186. Download it here : https://dolphin-emu.org/download/dev/c86a0a04dd355ba9c7c475ae89c50cbff2e88d31/
- SGNT4 version used must be the latest one : 2.1.0. Please DM me (the sooner, the better :) ) if you lack the ISO/patch files.
Game Settings
(All Games Settings are already fixed by default)
- Damage : 2
- Time count : 90 seconds
Additional Rules
- Akamaru and Karasu (Crow) are banned
- Starter Stage is Random Select unless both players agree to pick one mutually
- Loser can counter pick character and stage
- Pausing during the round will forfeit the round to your opponent. A second pause will forfeit the whole game
- Players will be given 10 minutes to be ready to play when they are called by the staff. If the player(s) is(are) still unavailable after the said 10 minutes, he(they) will be DQ'd
- If your opponent doesn't respond within 5 minutes of your match starting, please inform the TO first and they will be DQ'd
- Playing on WIFI is allowed but not recommended. If your opponent claims the game is too laggy the accused party will have 5 minutes to fix their connection. If the connection is not stable within the allotted time, the player on WIFI will be DQ'd.
- If Dolphin crashes in-game without rebooting, please inform the TO first, get a screen of last frame and send it to Discord to let the former see the current results. Both players can then reset the game including the round(s) won before the crash.
Of course, if the latest round didn't ended, it will be resumed from the beginning.
TFH (NA+ SA+ EU - Crossplay)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Additional Rules
Baihe is Banned (Bugs that make the game crash still happen with her)
Shadow Palettes/Colors are banned.
Soku (OCE+ JP+ SEA+ NA/WC - Caster)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Winners Finals, Varies
- Winner must keep character. Loser may switch.
- Any bug, such as the catfish grab bug, to soft lock the match will result in the player using the glitch forfeiting the match.
Software Needed
Giuroll + Autopunch is required, 60FPS version of the game is required
Game Settings
No CiF mod/One hit combo indicator mod/Untech bar display/Punish indicator/UI mods are allowed
Library should be selected as the default stage unless both players agree
Character swap is only allowed on loss, there are no restrictions on deck swapping
Additional Rules
A bracket reset in grand finals will be moved back to FT2. (So the initial grand finals match will be FT3, and the reset will be FT2)
AoCF (ALL - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Grand Finals, 3/5 Games for Winners Finals, 3/5 Games for Losers Finals
- Winner must keep character. Loser may switch.
- If a glitch is done accidentally, redo the match and continue. If a glitch is done on purpose, DQ, kick or ban depending on how obvious it looks that they're intentionally trying to force a crash/glitch.
Software Needed
Squiroll version 1.4 or higher (https://github.com/Dazegambler/squiroll/releases/latest); Radmin for connections that can't work with Squiroll (https://www.radmin-vpn.com/).
Setting Squiroll: Download "stable" version and extract it into your game's folder (th115r, Netcode.dll and th155 need to be in the same folder with everything else in it), run th155r and you should see "squiroll version 1.4" on the top bar and on your main menu. If at any point something breaks or doesn't download, disable antivirus on your browser and windows defender to allow it to get downloaded/ use it on your pc.
TSS (ALL - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: N/A
- Games per Set: Varies
- Finals Games per Set: 2/3 Games for Losers Finals, 2/3 Games for Winners Finals, 2/3 Games for Grand Finals
- Winner must keep character. Loser may switch.
Additional Rules
Mevious and Memory are banned.
In case of an undefined match because of a crash, not wired players will have a defeat. If both are not wired players or both are wired players, then the one with higher seed will win.
Kyanta (NA - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Game Settings
-Default Speed
-No Character change or type change
-Order switch ok on win
-Must be played on a tournament lobby
UMPD (ALL - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Single Elimination
- Rounds per Game: N/A
- Games per Set: Varies
- Finals Games per Set: Varies
- Winner & Loser may switch.
Software Needed
N/A
Game Settings
Rules:
3 players Per match (3 Umas each | B+ Rank Limit)
All 9 Umas race in together in "Tokyo — Turf | 2400 m — Medium —
| Counterclockwise | Good — Spring — Sunny"
1st place player advances (Can be any of their 3 Umas )
Single Elimination
UNI2 (OCE - Steam)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Additional Rules
Izumi will be allowed
UNI2 (LAN - Steam)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
VHunt (ALL - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: Varies, 3/5 Games for Top 8
- Winner must keep character. Loser may switch.
Game Settings
- Matches have to be played with the already existing default settings (Turbo speed and Normal mode). Playing on Auto Guard is STRICTLY banned.
- If a game ends in a draw, even if the game randomly decides a winner, that win will not count and the whole game must be replayed
Additional Rules
- Matches have to be played with the already existing default settings (Turbo speed and Normal mode). Playing on Auto Guard is STRICTLY banned.
- If a game ends in a draw, even if the game randomly decides a winner, that win will not count and the whole game must be replayed
VSAV (SA - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
- Vencedores devem manter o mesmo personagem, enquanto perdedores podem trocar de personagem.
• Shadow é banido, pois fere a regra acima.
• Game breaking glitches estão banidos.
Game Settings
Turbo 3
Additional Rules
https://docs.google.com/document/d/1zslhPmHOGxdqZGcNzi4iPvAcierf_r8pEMNkbKKu8QE/edit?usp=sharing
VSAV (NA - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
- No gamebreaking glitches (shouldn't need to worry about this)
Game Settings
Fightcade Default Settings - Turbo 3
Waku (ALL - FC2)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Top 8
- Winner must keep character. Loser may switch.
Software Needed
Fightcade
Game Settings
- Bonus Kun is Allowed
- Fernandez is Banned
WJ1 (ALL - FC2)
General Information
Prizing Information
WJ2 (NA - Crossplay)
General Information
- Register via Start.gg
- Platform: Crossplay
- Start time: 9/12 Fri, Time TBD
- Registration Cap: 48
- Organizer: NautilusRepertus
- Region(s): North America
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
- N/A
Software Needed
N/A
Game Settings
In-game settings: Set Time 90, Set Points 15, Winning Sets 2.
Additional Rules
In-game settings: Set Time 90, Set Points 15, Winning Sets 2.
Random Start: First stage per match is set to Random. Hit the random button twice, then hit select to lock in the stage.
Banned stage: Casino. If selected on accident, exit the match and select another stage.
Winner is character locked, loser may counter-pick both stage and character.
Matches are 2/3 (Excepting Winners Grand Finals, 3/5).
If Sudden Death occurs and no players score, return to the same stage, with the same characters. First player to score wins.
Dave's Stupid Rule: a Player may not choose a stage on which they have previously won within the current match.
WanWan (NA - PC)
General Information
Prizing Information
Tournament Format
- Bracket Format: Double Elimination
- Rounds per Game: 2/3
- Games per Set: 2/3
- Finals Games per Set: 3/5 Games for Losers Finals, 3/5 Games for Winners Finals, 3/5 Games for Grand Finals
- Winner must keep character. Loser may switch.
Software Needed
Lilithport: https://wiki.gbl.gg/w/Help:LilithPort
Game Settings
Timer: 0